# Ready Player Me Import

In this tutorial, you will learn how to setup your first Virtual Being Unity project based on Ready Player Me characters.&#x20;

{% hint style="info" %}
Before you start this guide make sure you have an existing and running instance of a virtual being at Virbe. If this is your first experience with Virbe tools head out to [hub.virbe.ai](https://hub.virbe.app/signup) to register and request a Virtual Being.
{% endhint %}

## 1. Import Ready Player Me Package

Create new blank 3D project in Unity and import [Ready Player Me package](https://docs.readyplayer.me/integration-guides/unity/unity-sdk-download) into your project. After successful import Avatar Loader should appear. Paste your custom 3D character link into the URL / Short Code field. If you don't have any RPM models yet head out to [Virbe Ready Player Me Creator](https://virbe.readyplayer.me/) to build your own avatar.

After providing URL or Shortcode into Avatar Loader in Unity click "Load Avatar". Your RPM model should appear inside the scene.

![Avatar Loader Plugin for Ready Player Me characters](/files/-MjFh9Th7J5-Zhhx6dfe)

## 2. Substitute a default animation controller with  Virbe RPM Animation Controller

Substitute a default animation controller with  Virbe RPM Animation Controller:

![](/files/fTRKiGxnd0Qim33zdp6B)

## 3. Continue the setup using the Unity basic setup tutorial

Continue the setup using [the Unity basic setup tutorial.](/touchpoints/unity/basic-setup.md)

## Troubleshooting

If you complete all of the steps from this tutorial and your Virtual Being is not responding make sure to check the following resources:

* [Join our discord](https://discord.com/invite/fKkp2pqWFn)
* [Check out our Youtube](https://www.youtube.com/channel/UCUF44Xj3IC5sbY5r1a-UBIA)
* [Write us an email](mailto:support+unity@virbe.ai)


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