Behavior
The Behavior node controls your virtual being's animations, like gestures and emotions (e.g. happy), adding non-verbal communication to interactions.
Currently only working for SDK use on Unity and Unreal.
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The Behavior node controls your virtual being's animations, like gestures and emotions (e.g. happy), adding non-verbal communication to interactions.
Currently only working for SDK use on Unity and Unreal.
Last updated
Was this helpful?